I have recently picked up Silent Hill for the PlayStation again. I remember sitting around a small TV with my friend, getting some super chills and thrills from this game, because, well, the creepy undead alien babies are trying to eat your flesh and you're running through a creepy and foggy town.
That was then. After picking up the game again after a ten-year hiatus, I must say that the fear factor has greatly diminished (and I am a scaredy cat) because I managed to get only as far as my giggles would take me. This game is really quite horrible, not only because it has the super nasty square people graphics, but the environment that once made me wrap up in a blanket and try to hide just frustrated me because the map was hardly legible.
You begin the game as Harry Mason, confused and stuck in a foggy nightmare town. Upon playing for the second time, I am grateful for the fog because it hides the rest of the town which, I am guessing, would be horribly misshapen and perhaps the worst part of the game. As if the fact that Mr. Mason looks like a child's crayon drawing isn't bad enough, moving him around is even harder. You've got to jam the joystick in an erratic pattern to get him to move in a circle, and this takes about ten seconds per ninety degree pivot, which, when you are being dive-bombed by two or three large bird creatures, usually results in death.
This is especially true if you run out of bullets, of which they give you fifteen. After that, you're stuck with a kitchen knife which you can wave around like a torch. HULK SMASH BABY ALIENS! *poof* Dead, because while you're trying to aim a small kitchen knife at one enemy, four more are behind you, and in Silent Hill time, it would take you an hour to effectively dispose of all of them.
My point here is that the fear that this game once struck into my heart has long since passed, only to be replaced with disappointment and tears. This is a game that I will gladly return to its case and bury. Perhaps someday some kids will stumble upon it and, just like Jumanji, get taken on a horrible adventure, only to find out that this one wasn't a nightmare...
I suppose you're wondering where Mexican pizza falls into this story. Well, it has nothing to do with Silent Hill, but it's a side story involving the release of FFX. Yes, my friend Heather and I picked up FFX the day it came out and proceeded to stay awake for another thirteen-ish hours playing as far into it as we could. The only reasons we stopped were: A.) Her stepdad was going to be getting up for work soon, and we didn't want him to know we had stayed up all night, and B.) the Mexican pizza caused lethargy to set in, from being mixed with uber hours of gaming.
Mexican pizza itself sounds pretty gross, right? Well, right. It was the only pizza they had in the house, and, since I used to live out in the boonies with no hope of pizza delivery, that was the option.
Partially through our FFgasm, hunger set in. What else will gamers eat but pizza and lots of caffeiene. I think at this point we were so hyped up on caffeiene, the fact that the pizza in question was a combination of taco meat and cheap spices didn't faze us.
Well, between the two of us, the pizza disappeared rather quickly. It wasn't until about an hour later the realization of what we had actually eaten had set in. I would just like to say that cheap Mexican pizza is not the friend of anyone who wants to keep their innards intact.
Sunday, August 2, 2009
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Ugh, that pizza still haunts my dreams...>_>; Bad, bad time for a mexican pizza.
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